Get ready, Mobile Legends fans! The latest 2024 Patch 1.8.60 is here with exciting changes, a new hero, and adjustments to enhance your gaming experience. Let’s dive into the details of what’s new in this update.
What’s new in the Latest Patch?
Hero Adjustments
Many heroes received adjustments in this update, including buffs and nerfs.
Masha (Buff):
Masha is always an easy target when it comes to participating in team fights. But with this recent buff, she could be the next nightmare.
There are significant adjustments in her health bar. When her health declines to 2* HP, the timing of CC is reduced to half. Similarly, she gains immunity from any effect when her health declines to 1* HP. Moreover, skills use minimal HP when she is on her 1* or last HP bar.
Her skills have also become adjusted. Now, she can have energy up to 100, while it only takes 50 to heal herself. This means she can now heal herself 2 times with full energy. And she only needs 3 seconds outside of battle to heal herself.
Her Skill One now takes her hp while increasing her movement speed and enhancing her basic attack for the first 2 times dealing extra physical damage to the enemy based on their HP. Before this buff, she had enhanced basic attack until the cooldown. I think this one is nerfed for other abilities.
Her Skill Two takes her HP, dealing damage and reducing basic attack speed to half of the respective enemy.
Her Skill Three no longer blocks enemy basic attacks. However, her Skill Three cooldown resets every time she loses the HP bar which means you can use it 3 times. It’s pretty dangerous for marksmen.
Hayabusa (Buff): Hayabusa’s skill one base damage is increased
Silvana (Buff): Silvana’s target-locking ultimate has been changed to a free-locking ultimate. Similarly, Her Skill One and Skill Two cooldowns have been greatly reduced and her shield HP on Skill Two has been increased.
Irithel (Buff): Irithel attributes have been increased.
Granger(Buff): Granger is receiving a buff with his attributes being adjusted. His base physical attack has been increased by 20 points, while 190 points have reduced his base HP. Additionally, his HP growth has increased from 133.5 to 146. These changes significantly enhance his early-game potential, making him a more formidable marksman overall.
Wanwan (Adjustment):
Wanwan is undergoing adjustments to her attributes. Her base physical attack has been increased by 15 points, while her physical attack growth has been reduced by 1.5 points. Additionally, her base HP has been increased by 240, and her HP growth has also increased by 16.5. These changes provide Wanwan with a substantial boost to her early-game potential, enhancing her survivability and damage output as the game progresses, thanks to increased base physical attack and improved HP scaling.
Edith (Adjustment): Her passive damage to minions is increased
Chip (Adjustment): Chip Undergoes mixed adjustments, including an increased range for skill one, tweaks to his ultimate regarding portal connections, and restrictions on his special skill for non-combat situations.
Helcurt (Adjustment): Helcurt 20 Base HP regen is removed making it harder for him to engage in battles. His skill one burst potential is doubled by increasing his physical attack while it no longer terrifies the creeps. His skill 2 physical attacks is increased while his charged speed in stealth is decreased from one second to 1.5 seconds.
Miya(Adjustment): Miya’s Skill One Base physical attack is increased to 120 points, Physical Attack growth is decreased followed by her Base HP, while HP growth has been slightly increased. Her second Skill Base Damage Doubled as well as her delay time has been reduced.
Layla(Adjustment): Layla’s attributes have undergone some changes. Her base damage, HP growth, and physical attack growth have been slightly increased. However, her Base HP has been decreased. Her passive maximum damage has been reduced by 15% (130 to 115)
Clint(Adjustment): Clint’s base physical attack and HP growth have increased while his base HP and physical attack growth have decreased.
Lesley (Adjustment):
Lesley’s adjustments involve increasing her base physical attack by five points to boost her offensive capabilities early on, while her base HP is reduced by 210 points, making her slightly more vulnerable. However, her HP growth is also raised by 14.5 points, enhancing her durability as the game progresses. These changes aim to refine Lesley’s early-to-mid-game balance, ensuring she remains competitive and versatile throughout different stages of the match.
Hanabi (Adjustments) :
Hanabi’s adjustments include increasing her base physical attack by 14 points, while reducing her physical attack growth from 10 to 9. Additionally, her base HP is reduced by 250 points, but her HP growth is increased by 17.5 points. These changes aim to enhance Hanabi’s early-game damage output while slightly reducing her overall impact, addressing the mixed impact she has had on gameplay.
Claude (Adjustment): Claude’s attributes have undergone adjustments, with his base physical attack increased by three points, base HP reduced by 120 points, and HP growth increased by 5.5 points. These slight adjustments aim to fine-tune his early-game prowess and scale him into the late game more effectively.
Natan(Adjustments): Natan is also undergoing adjustments. His base physical attacks have been increased by five, while physical attack growth has been adjusted by 0.8. Unfortunately, the base HP has been reduced by 245, but the HP growth has increased by 17.6. These adjustments enhance Natan’s scaling potential while slightly reducing his early game durability.
Popol and Kupa (Adjustment): Popol & Kupa have undergone adjustments to their attributes. The base physical attack has been increased by five points, and the base HP has been increased by 125 points. These adjustments aim to provide a slight increase in early-game damage and durability, to improve their laning phase and skirmish capabilities.
Beatrix(Adjustments): Beatrix has been adjusted, with her attributes receiving changes. The base physical attack has been increased by eight, while physical attack growth has been reduced by 0.5. Additionally, the base HP has been decreased by 270, but her HP growth has been increased by 16.5. These adjustments define Beatrix’s scaling and survivability, enhancing her damage potential while slightly reducing her initial durability.
Melissa(Adjustments): Melissa is undergoing adjustments to her attributes. Her physical attack growth has been increased by 0.4, while base HP has increased by 172. Additionally, HP growth has been increased by 12. These adjustments to Melissa’s physical attack growth improve her scaling damage output, making her progressively more threatening as the game advances.
Ixia (Adjustments): Ixia’s attributes have undergone adjustments, including an increase in physical attack growth by one point. Base HP has been increased by 300, and HP growth has been raised by 21.5. These adjustments aim to significantly enhance Ixia’s scaling with increased physicality growth and make her more resilient by enhancing HP growth.
Brody(Nerf): Brody has received a Nerf, with his attributes adjusted accordingly. His base HP has been reduced by 200, but his HP growth has increased by 9.5. This nerf to Brody’s base HP targets his early-game resilience, making him more susceptible to aggression from opponents.
Aurora (Nerf):
Experiences a cooldown increase for skill one to balance her gameplay.
Guinivere (Nerf): Guinivere’s Skill 2 range has been decreased which means it will be hard for her to target back-row enemies.
Bruno (Nerf): Bruno’s attributes have undergone Nerf decreasing it’s base HP while increasing HP growth for balance.
Karrie (Nerf): Karrie’s attributes has been nerfed. Base HP has been reduced by 300 points and HP growth has been increased by 9.5 points.
Battlefield Tweaks:
System Adjustments:
- The base attack speed of all heroes undergoes a 10% reduction to enhance move and attack control experience.
- Concentrated Energy transitions to providing 20% hybrid life steal, offering a combination of health restoration from spells and basic attacks.
- Oracle has been adjusted to provide more universally applicable stats.
- The targeting logic for creeps has been optimized.
Bug Fixes
Various bug fixes were implemented to enhance overall game stability and performance, ensuring a seamless gaming experience. Nana’s Control Duration timing has been fixed.
Weekly Free Heroes:
From February 9th to 16th, a wider selection of heroes which includes Hanzo, Sun, Diggie, Silvana, Uranus, Kimmy, Angela, and Minotaur. This is a great chance for players to try out new heroes and expand their hero pool.
Other Updates:
All-Star Events:
Participate in the All-Star events and win free skins, glow sticks, and more throughout March and April.
Sparkle Melissa Event:
Enjoy over 70% off on the Sparkle Melissa skin for a limited time, a deal not to be missed.
Shining Star Draw Event:
Unlock the stunning Moet Ninja skin for Hanabi in the Shining Star Draw event, with a guarantee of 200 draws.
Mega Draw Event:
Win up to 50,000 Diamonds in the Mega Draw event by collecting Dragon Seal Wish Tokens.
Daily Recharge Rate:
Complete daily recharge tasks to receive exclusive rewards, including the “Like I Care” emote and Dragon Seal Wish Tokens.
Lucky Flip Event:
Collect three lucky cards to claim epic skins in the Lucky Flip event, offering exciting surprises.
Conclusion:
Explore the dynamic world of Mobile Legends with Patch 1.8.54. From the introduction of Chip to hero adjustments, battlefield tweaks, and exciting new skins, this update promises an engaging and thrilling experience