Grock

Grock

Hero Background

Deep within the mountains of the Land of Dawn sits an ancient fortress. Though the owner is unknown, it is rumored that it could be a descendant of the legendary race that once walked the Lands of Dawn. It said that this race is older than the earth itself, having a special affinity for nature, they were able to build deep connections and relations with various beings of nature, especially the Stone Titans. These amiable giants possess rocky skin that is almost impervious to all physical force, but due to their kind nature, they mainly use their physical prowess to sleep safely. These stony giants love sleeping so much that they will hibernate for up to half a year sometimes, but however once they are awakened, it is hard for them fall asleep again. One day when Grock awoke again, he found himself to be alone, the guardians of the fortress long gone. He proceeded to saddle the fortress onto his back to find the owners, setting out all over the Land of Dawn to find any news on their whereabouts, so he may one day return their home to them.

Skills

Ancestral Gift
Ancestral Gift

Increases his movement speed by 10%, and 26-180 physical and magical defense (increases with level) when Grock is near to a wall or a turret.

Power Of Nature
Power Of Nature

Raises weapon to sweep nearby enemies, dealing 300/360/420/480/540/600 physical damage and slowing their movement speed for 2 seconds. The longer he charges, the higher the damage is.

Guardians Barrier
Guardians Barrier

Fires a shockwave towards a target location, dealing 300/330/360/390/420/450 physical damage. Then the shockwave becomes a stone wall that blocks the enemies for 5 seconds.

Wild Charge
Wild Charge

Charges forward, dealing 300/400/500 physical damage to enemies on the path. Hitting a wall or a turret allows him to deal 900/1200/1500 physical damage to the nearby enemies and reduce cooldown of this skill by 30%.